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0.80 - It's what's for dinner!

July 16th, 2004 - 7:25PM PST

Sticking with our new 3 week release cycle we're trying, we have released 0.80. Although not a huge release, it's a darn good one! See the ChangeLog for the list of changes. Key features include better browser support, improved way of initiating file transfers, and support for the GTK+ 2.4 file chooser. Go grab it. The pants command you.


0.79 - Out with the bad air, in with the good air

June 25th, 2004 - 12:59PM EST

Alright everybody, prepare to party like it's 1999: we released 0.79. Yahoo! works. For now. See the ChangeLog for the grandiose list of changes.


0.78 - Worth the wait

May 30th, 2004 - 12:44PM PST

Well, once again we didn't make the "every two weeks" schedule, but I think most will agree that it was well worth the wait. Version 0.78 fixes all kinds of WYSIWYG formatting bugs, MSN bugs, restores compatibility with Gtk 2.0, adds support for the SILC protocol, among many other things. Oh yeah, and preferences should be less confusing now! See the ChangeLog for everything else we've been up to. It's a big one.


0.77, Hurray!

April 22nd, 2004 - 11:00PM PST

Attempting to get back to our normal release schedule, we have just released Gaim 0.77, only one week late! It's exactly what you expect from a Gaim release -- it runs. As well as running, it has WYSIWYG bug fixes, brings back the system log, adds MSN formatting support, fixes several MSN bugs... Well, just go read the ChangeLog. There's a lot more there. It's a good release, so grab it now! Hurry up!


0.76 - Ebayware

April 1st, 2004, 11:30PM PST

After a long, excruciating wait, Gaim v0.76 is finally available for download. Everything's fixed in this release, and we strongly recommend you grab it ASAP.

You're probably wondering, "what took so long?" Well, life has struck hard on the Gaim camp and we've been too busy with other things to provide with prompt Gaim releases. As such, we've decided to ask your help. Sourceforge has recently implemented a wonderful system for donating to open source projects, but due to internal conflicts among the Gaim development team, we've decided we don't want to implement this. However, if the Gaim project is going to resume the activity level it once saw, we need money. As such, we've moved to an ebay-based system of generating revenue. The developers have decided this is a fair way of generating revenue that will help the project. Our first set of auctions is currently up. Bid now!

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